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Investigate This: Scarecrow!

Before the fiasco with Wright Brothers’ Mysteries, my plan had been to include this title in my review.  Two for one, that sort of thing.  However, Wright Brothers was so embarrassingly horrid that I...

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Quiet Christmas

It’s been about a year since I reviewed Quiet, Please!, a pleasant little mix of puzzles and point-and-click adventures.  I enjoyed it, even though it wasn’t exactly the deepest game.  It was also a...

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Tales from the Dev Side: How Xbox Live Indie Games Prepare You for a Career...

How Xbox Live Indie Games Prepare You for a Career in Game Development By Roby Atadero You often hear about professional game developers leaving the industry and choosing to work on indie titles...

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H.i.v.e.

H.i.v.e. is a digital version of a moderately popular, award-winning tabletop game.  It’s also one of those rare Xbox Live Indie Games that is officially licensed.  You can think of H.i… you know what,...

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Tales from the Dev Side: Why Boardgames are a Great First Game by Sean Colombo

Why Boardgames are a Great First-Game by Sean Colombo of BlueLine Game Studios After Indie Gamer Chick said that our game, Hive, was the best game since Tetris (okay, I’m seriously over-exaggerating...

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Your Bright Futures

So I’m making the transition from an XBLIG-centered site to more sweeping coverage of indies across all platforms.  It’s kind of scary.  I’ve spent two years focusing on this little unsung platform...

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Limbo

Probably spoilers in here.  Just a warning. People are always asking me what I think of certain indie games that existed before I started Indie Gamer Chick.  The two most commonly asked about titles...

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The Perils and Pitfalls of Putting Together a Bundle

Back in April, as the gaming landscape was preparing for a next-gen level shakeup, I was only thinking about one thing: XBLIG is almost done.  I mean, there would be indies on Xbox One of course, but...

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Tales from the Dev Side: XNA, XBLIG, and Me by Michael Neel

XNA, XBLIG, and Me (aka The Story of GameMarx) by Michael C. Neel of GameMarx.com In November 2008, the same month Xbox Live Community Games launched, I organized a geek dinner.  I wanted to make sure...

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The Indie Gamer Chick Mailbag: April 21, 2014

I typically get a lot of questions on Twitter about random game stuff. Thoughts on the indie scene, on mainstream gaming, etc. I’m quickly learning that Twitter is a lousy place to answer any...

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